| geometryxd |
| haxe |
| Array | An Array is a storage for values. You can access it using indexes or
with its API. |
| ArrayAccess | ArrayAccess is used to indicate a class that can be accessed using brackets.
The type parameter represents the type of the elements stored.
|
| Bool | The standard Boolean type, which can either be true or false. |
| Class | An abstract type that represents a Class. |
| Dynamic | Dynamic is a special type which is compatible with all other types.
|
| Enum | An abstract type that represents an Enum type. |
| EnumValue | An abstract type that represents any enum value.
See Type for the Haxe Reflection API. |
| Float | The standard Float type, this is a double-precision IEEE 64bit float. |
| Int | The standard Int type. Its precision depends on the platform. |
| Iterable | An Iterable is a data structure which has an iterator() method.
See Lambda for generic functions on iterable structures. |
| Iterator | An Iterator is a structure that permits iteration over elements of type T. |
| Math | This class defines mathematical functions and constants. |
| Null | Null can be useful in two cases. In order to document some methods
that accept or can return a null value, or for the Flash compiler and AS3
generator to distinguish between base values that can be null and others that
can't.
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| Std | The Std class provides standard methods for manipulating basic types. |
| String | The basic String class. |
| Type | The Haxe Reflection API allows retrieval of type information at runtime. |
| Void | The standard Void type. Only null values can be of the type Void. |